Download hard corps uprising steam1/31/2024 ![]() Even on normal though things can get crazy: my first final boss kill was by the skin of my teeth. The melee characters are so different from the base lot, mirror mode is different enough, and the hardcore difficulty is really tuned for a retro audience. Now that full equation, once unlocked, really feels like a different game. Then there’s a mirror mode that flips entire levels, a boss rush gametype, and two melee characters (who can air dash and have different attack patterns) that are all unlocked after completion. There’s four levels to do in any order, then one final hurrah, as well as easy, normal, and hardcore modes to tangle with. It’s not a huge game, but there’s plenty to do if you buy in after that first run. The sound design is superb, as it has that perfect old muddled audio feel (including scratchy voices) and a great soundtrack that comes alive near the end. These transitions are also fairly exciting, with little events to spruce things up. Bosses are both impressive looking and lively, and are mostly of the alien and mech variety. ![]() Blazing Chrome is much more forgiving than those games on the default setting, as there’s multiple transition periods in each stage, complete with checkpoints: if you run out of lives on a boss, you’ll only need to run back through around one third of a level at worst. There are a few modern concessions though. You can really see the Metal Slug influence when those melee skirmishes are happening on-screen, even if the vast majority of Blazing Chrome‘s DNA is owed to Contra. Melee goes a long way, and although it can be inaccurate at varying heights and against certain bosses (a worm comes to mind), it feels really good to frantically slash when a ton of bugs and robots are swarming you from all sides of the screen.
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